The main objective of this meeting was to present the students the initial form of the Intellectual Output prepared and managed by the technicians, teachers and students of the partner institutions collaboratively. In order to manage this objective, the whole meeting was divided into sections and gamified in different ways. This way we managed to gamify the use of gamification itself to test it and find the best way of usage.
The meeting started with the information given to the whole group by the coordinator. After a general information about gamification and The Learning Games project, the participants were divided into mixed groups. The groups were then informed by the teachers responsible of them. They were given tasks to complete in order to compete with the other groups. The first activity was “Spanish for survival” where the students were taught basic Spanish phrases in a gamified way with different activities. The participation and behaviors of the students were evaluated by the teachers and they were given points on the basic Classquest software. Spain being a country passionate about dance, the second activity of the day was a dance course which again was a part of the competition.
City tour: The city tour as carefully gamified by the host country’s participants in order to give the participating teachers and students a full experience. The students of CEPA were responsible of guiding the tour and everyone was given the opportunity to explore and learn about the city while at the same time they were getting used to gamified methods. The second activity of the day was based on the city tour where the students were asked a series of questions about the city and its surroundings. Socrative was used for this activity in order to give immediate feedback to the students.
The day began with some gamified activities presented by the students of the Turkish partner where they introduced basic Turkish to the participants with some gamified and entertaining activities and following this, the students had a workshop called “Maths can be Fun” in which different gamified mobile apps were used and the students were encouraged to use those apps to have a better idea about gamification and how it can facilitate their learning. During these activities, the students were continuously observed and evaluated by their group leaders. These observations about how the students engage with gamified methods and how gamified methods make learning more interesting and fun for them were shared as an evaluation activity at the end of each day. In addition to the evaluation, the students were given marks on the software both for the purpose of beta-testing the app and to mark their participation and readiness so that they can see their improvement as well. These evaluations helped the group who were working on the technical aspects of the project and developing the app in improving what they already had.
The last working day of our second Transnational Learning-Teaching- Training Event started with a meeting with the whole group as a brainstorming activity related to their expectations from gamification and the Intellectual Output. The students were asked to talk about the other gamified tools that had been used during the meeting and how they can be developed, what kind of changes can be made on these apps to make them more attention grabbing. As a result, amindmap
was created on bubbl.us which summarized all the ideas of the students and the teachers as the users of gamification. Day 4 ended with a dissemination event in the host school. All the other schools and related organizations in the area were invited to the dissemination event where information about the project was given to the participants and the partner institutions presented the shows that they had prepared. With more than 200 participants, the dissemination proved to be a big success. We ended the meeting with a visit to the beautiful city of Toledo where we had a guided tour and the participants had the chance of learning about Spanish history.
Meeting Number: 3
Meeting Venue: Talavera De La Reina, Spain
Meeting Dates: 6-12 June 2016
Meeting Type: Learning-Teaching- Training Activity – Staff and Blended mobility of Students
Total number of participants: 16 Teachers, 35 students.